Category Archives: Supers!

Three Against The Scarlet Trident (Supers!)

The Scarlet Trident

The Scarlet Trident is a criminal organization operating throughout North America. Its ultimate goals, as well as its operational structure, are not understood at present. What is known is that its operatives are almost always equipped with significantly advanced tech. Beam weapons, body armor, stealth suits, even exoskeletons that enhance the wearer’s strength to Super levels have been noted.

Mooks & Henchmen

Scarlet Trident Strike Force 4D
[Qualities: Life Support]

Scarlet Trident Infiltration Team 3D
[Qualities: Invisibility (Sight, Sound)]

Scarlet Trident Brick Breaker
Henchman 4D [Qualities: Super Strength, Super Leap]

Three Heroes Who Have Tangled With The Trident

Certain patterns emerge when analyzing Scarlet Trident operations. To date they have held to committing their crimes with a “things come in threes” pattern. This behavior is almost so obvious as to be trite (as such, it may be deliberately designed to be misleading). There are facets of their actions, though, that are more puzzling. Consider the three most recent Scarlet Trident crimes: each was clearly targeted in areas protected by three decidedly different Supers: Essence, ECHO, and Exile. While these three heroes share certain similarities in their pseudonyms they are otherwise as different as they can be.

Essence is a magical/supernatural heroine who has remained focused on the middle-class suburbs. ECHO is a technological construct operating almost exclusively in the business district and downtown. And Exile a martial artist whose actions have remained confined to the urban slums.

In each incident, a low-scale robbery was undertaken by a deliberately underpowered Scarlet Trident strike force. All three crimes were easily foiled, though no prisoners were captured. The obvious conclusion is that the Scarlet Trident is testing these Supers. But for what purpose?

Essence

Real Name: Alessandra D’Abo
Origin: Magical

Resistances
Composure 3D Fortitude 1D Reaction 2D Will 4D

Advantages
Charismatic

Disadvantages
Enemy (Scarlet Trident)

Aptitudes
Athleticism 2D, Awareness 2D, Occultism 2D, Presence 3D

Powers
Teleportation 2D, Imbue 1D, Insubstantiality 2D, Wizardry 3D (Complication: Smartphone Grimoire)

Competency Pool 0D

ECHO

Real Name: Electroacoustic Construct, Humanoid 0
Origin: Hi-Tech

Resistances
Composure 3D Fortitude 3D Reaction 3D Will 1D

Advantages
Unliving

Disadvantages
Bad Luck, Enemy (Scarlet Trident)

Aptitudes
Awareness 3D, Presence 2D, Technology 3D

Powers
Energy Control (Sound) 4D, Energy Form (Sound) 2D, Flight (Complication: Only in Energy Form) 2D, Size Control (Complication: Only in Energy Form) 2D

Competency Pool 0D

Exile

Real Name: Nathan Willis
Origin: Special Training

Resistances
Composure 1D Fortitude 4D Reaction 4D Will 3D

Advantages
I Brought This Along

Disadvantages
Enemy (Scarlet Trident), Intolerance (Criminals)

Aptitudes
Athleticism 3D, Awareness 2D, Investigation 2D, Intrusion 3D, Presence 2D, Streetwise 2D

Powers
Armor 2D (Complication: Device – Costume), Super Aptitude (Fighting) 4D

Competency Pool 0D

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Supers! RED – Lower Powered Supers

Wherein your humble scribe presents a trio of lower-powered (15D) characters for the recently released Supers! Revised Edition. Unlike the previous Supers RED characters I’ve posted, this batch wasn’t completely randomly-generated. I did start with the random generator, but I made more (and more substantial) edits than I was previously allowing myself.

In every city, in the shadows of the most powerful Supers, you’ll find individuals who make the most of their own, lesser, extraordinary abilities. Some are heroes, just on a lower scale. Some may be vigilantes, fighting evil and injustice from the shadows. Yet others may be up to no good, aided by their own unique powers.

Paramedic Nick Stewart – a veteran of recent military conflicts ‐ is developing a suit of powered armor specifically for use in crisis situations. As he refines his designs, he put this invention to use as the hero known as M.E.D.I.C.

Criminals who venture into the wrong parts of a certain area of town may find themselves face-to-face with something out of their own nightmares. At least, that’s the rumor that keeps getting passed around the neighborhood. It all started a few years back when Mr. Z opened up his photography studio…

Irving Wroblewski is unique. Except that he’s not. You see, in all of the infinite universes, and in every possible dimension, you will find an Irving Wroblewski. But our Irving Wroblewski is the ur-Irving. And this Irving Prime has figured out how to reach across the dimensions and call his counterparts to his aid. If only he would use this ability for something other than petty crime.

M.E.D.I.C. (Medical Emergency and Disaster Intervention Carapace)

Real Name: Nick Stewart
Origin: High Tech

Resistances
Composure 2 Fortitude 2 Reaction 2 Will 2

Advantages
I Brought This Along

Disadvantages
Secret (ID)

Aptitudes
Aircraft 2, Medical 2, Military 2, Technology 2

Powers
Flight 2 (Complication: Device, +1D), Healing 2 (Complication: Device, +1D), Life Support 1 (Complication: Device, +1D), Super Strength 2 (Complication: Device, +1D)

Competency Pool 0D

Mr. Z

Real Name: Maurizio Zetti
Origin: Magical

Resistances
Composure 2 Fortitude 2 Reaction 2 Will 3

Advantages
Intimidating

Disadvantages
Secret (ID)

Aptitudes
Art & Craft 2, Occultism 3

Powers
Mental Blast 2, Mental Paralysis 2, Mental Shield 1, Vampirism 2 (Will)

Competency Pool 0D

Irving Prime

Real Name: Irving Wroblewski
Origin: Special Training

Resistances
Composure 2 Fortitude 2 Reaction 2 Will 2

Advantages
Dumb Luck

Disadvantages
Bad Luck

Aptitudes
Academia 2, Fighting 2, Presence 2

Powers
Dimensional Travel 4, Duplicate Self 4 (Boost: Telepathic Link, -1D)

Competency Pool 0D

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Supers! RED – Randomly Generated Big Bad

Wherein your humble scribe presents a randomly generated super villain to serve as the nemesis for The Four, the randomly generated superhero group he knocked out recently for the freshly-released Supers! Revised Edition. This nifty evolution of Simon Washbourne’s Supers! includes a random generator in its Appendix 3, so that’s what I used. Minor editing of the character after generation occurred, but when I say minor I mean minor. This 40D baddie (!) is pretty much exactly as I rolled him.

Born in the fires of the Z’kara Nebula. Steeled in battle against the pan-dimensional nightmare hordes of Aaraath Nyx. Consort to the Obsidian Empress. Overlord of an entire galaxy. These describe the Admiral Kraxx before the bloody Tarnaen rebellion. Now, cast out of his own universe and into ours, transmuted into a being of eminently mutable characteristics by the energies directed against him, Krax the Imprisoned resides in exile on planet Earth. And he does not like it.

Kraxx would likely have a couple of other disadvantages (or at least power complications) if I were going to use him in an actual game, just so he had some kind of Achilles Heel that could be exploited. Enemies, power loss (a la Kryptonite), weaknesses. That sort of thing. But I’ll leave the possibilities to the readers’ imaginations for now.

Kraxx the Imprisoned

Real Name: Admiral Breskan Kraxx, The Annihilator. Exiled Despot of Tarnae. Defilier of the Nine Thousand Empires. Exalted commander of the Althemean Fleet. Conquest incarnate. Power given form. And incredibly frustrated that these pathetic people of Earth just… keep… fighting!
Origin: Non-human

Resistances
Composure 4 Fortitude 5 Reaction 4 Will 4

Advantages
Omni Translator, Is that your best shot?

Disadvantages
Strange Looking (Major/2D/Completely Alien), Rage (Minor/When disrespected or disobeyed)

Aptitudes
Military 5, Fighting 3, Intrusion 2, Performance 3, Presence 4

Powers
Mimic Energy 4, Mimic Substance 4, Teleportation 2, Wizardry 3

Competency Pool 0

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Supers! RED – Randomly Generated Superheroes

Wherein your humble scribe presents a fantastical quartet of randomly generated superheroes for the recently released Supers! Revised Edition. This nifty evolution of Simon Washbourne’s Supers! includes a random generator in its Appendix 3, so that’s what I used. Minor editing of the characters after generation occurred, but when I say minor I mean minor. These four are pretty much exactly as I rolled them.

And there came a day unlike any other. A random day. And on that day four mighty heroes joined forces to defend the world from those who would prey upon it. Quickstudy, whose powers were unlocked by a mystical tome she discovered while researching her graduate thesis. Sunburst, a beautiful mutant as radiant as the sun. El Oso, a man cursed to live life as a bear, who serves good in the hope of having this curse lifted one day. And The Weatherman, whose amazing scientific gadgets allow him complete control over the atmosphere.

Beware, evildoers. You face… The Four!

Quickstudy

Real Name: Cynthia Bradley
Origin: Artifact

Resistances
Composure 3 Fortitude 2 Reaction 4 Will 2

Advantages
Is that your best shot?

Disadvantages
Dependent (Husband)

Aptitudes
Academia 2,Slight of Hand 2

Powers
Mimic Aptitude 3, Mimic Power 3, Super Speed 2

Competency Pool 3D

Sunburst

Real Name: Michelle Washington
Origin: Mutant

Resistances
Composure 3 Fortitude 3 Reaction 3 Will 2

Advantages
Celebrity (1D), Charismatic (1D)

Disadvantages
Social Hindrance (Disreputable/1D/Minor)

Aptitudes
Aircraft 2, Streetwise 2

Powers
Damage Aura 2 (Light, Only in Energy Form), Energy Control (Light) 4, Energy Form (Light) 3, Flight 2 (Only in Energy Form), Life Support 1 (Only in Energy Form)

Competency Pool 1D

El Oso

Real Name: Roberto Salvador
Origin: Magical

Resistances
Composure 3 Fortitude 4 Reaction 1 Will 2

Advantages
Size (Big/1D/Grizzly-Sized)

Disadvantages
Addiction (Tobacco)

Aptitudes
Arts & Crafts 3 (Pottery 4), Awareness 2, Shooting 2

Powers
Armor 3, Imbue 1, Super Strength 4

Competency Pool 1D

The Weatherman

Real Name: James Frost
Origin: High Tech

Resistances
Composure 3 Fortitude 2 Reaction 3 Will 3

Advantages
Wealthy (Well Off/1D)

Disadvantages
Secret (Secret ID)

Aptitudes
Academia 2, Technology 3

Powers
Ensnare 2, Flight 3, Weather Control 4 (Boost: Area Effect)

Competency Pool 1D

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