S&W Bestiary: Kuk Bhan Naong

Wherein your humble scribe presents a new monster for Swords & Wizardry (Core Rules), the Kuk Bhan Naong.

Found near rivers and coasts in tropical climates, Kuk Bhan Naong are incredibly large amphibious snails with brightly-colored shells that are as hard as steel. These bizarre creatures attack by launching a single harpoon-like tooth from their mouths, delivering a paralyzing poison to their victims (save at -2). The paralysis caused by Kuk Bhan Naong poison lasts for 3d6 turns and they may launch this attack to a distance of 30′.

Kuk Bhan Naong: HD 9; AC -1 [20]; Atk 1 sting or 1 bite (1d6 + paralysis or 1d8); Move 6; Save 6; CL/XP 12/2000; Special: paralyzing poison, half-damage from piercing weapons.

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0 thoughts on “S&W Bestiary: Kuk Bhan Naong

  1. bat

    Gadzooks! That is pretty devastating. Mixing those in with a few other sorts of giant snails for a really disturbing surprise seems in order.

  2. the venomous pao

    Yep. This one definitely has the potential to be TPK on the half-shell 🙂

    I really wanted this to be the kind of monster that anyone in their right mind runs like hell from while not being over-the-top physically menacing. Not quite “vorpal bunny” in its absurdity, but definitely “Oh, it’s just a giant sn… OH GOD!”

    I left out a part about its meat being considered a delicacy because I decided that no one had ever managed to kill one to find out how it tasted 🙂