Wherein your humble scribe presents what might be an Adventuring Party for Labyrinth Lord/Advanced Edition Companion. These characters are all 3rd level, were granted maximum HP (Advanced Style) at first level, and have a bare minimum of equipment, including a few magic items. They were all created with 3d6 for stats, more often than not in order. And, as is now commonplace, they all have some snappy headgear.
After his successful campaign to retake the frontier town of Bergerwald from the Ard barbarians, young noble Tullius Regulus, along with his friend the recently freed gladiator Marius, his maiden aunt, the scholarly Laelia Laurentia, and the gruff priest Cassian are dispatched by the Empire to Anteria, on the coast of Adanthum. There they are informed by Propraetor Justiuso that they must venture deep into the darkest heart of the continent to seek out the fabled City of Scales where the great magus Ciusenius Secanius is said to have secreted away his blasphemous scrolls of prophecy. What adventures will they have as they wind their way through the deserts and jungles of Adanthum? What does Great Caesar need of these legendary writings? Can these four hope to return to Rhodium as champions of the Empire?
Tullius Regulus / Human Fighter 3 LN
Head Gear: Classic Roman-style helmet
STR 15 INT 13 WIS 10 DEX 16 CON 9 CHR 14
HP 21 AC 2 Gold 1000
Gladius (+1/+2 vs Chaos), Breastplate, Shield
Marius / Human Fighter 3 CG
Head Gear: Gladiator Helmet
STR 18 INT 7 WIS 7 DEX 13 CON 13 CHR 9
HP 32 AC 2 Gold 109
Trident, Gladius, Scale Mail, Shield (+2)
Laelia Laurentia / Human Magic-User 3 NG
Head Gear: Uncovered, revealing short & stylish hair
STR 8 INT 16 WIS 11 DEX 13 CON 10 CHR 13
HP 10 AC 5 Gold 930
Silver Dagger, 4 Darts, Quarterstaff, Bracers of Armor (AC 6), Spell Book
Magic-User Spells:
1st level: Charm Person, Comprehend Languages, Identify, Read Languages, Sleep
2nd level: ESP, Locate Object, Ray of Enfeeblement
Cassian / Human Cleric 3 LN
Head Gear: Metal skull cap
STR 10 INT 9 WIS 16 DEX 7 CON 13 CHR 6
HP 14 AC 4 Gold 450
Gladius, Breastplate (+1), Shield, Silver Holy Symbol, Scroll (Locate Object, Remove Curse)
Cleric Spells:
1st level: Create Water, Cure Light Wounds, Light, Protection From Evil
2nd level: Augury, Find Traps, Hold Person