Wherein your humble scribe presents a set of opponents for his Mesoamerican themed setting for Barbarians of Lemuria.
The priests of Tlactoztlan are called Texotli, the blue-headed ones. Like the blue-crowned parrots whose feathers comprise their distinctive headdresses, Texotli are uniquely in tune with the world around them and are prone to trance-like states of reverie and contemplation. Texotli serve the spiritual needs of the Tlactozotl, leading religious services, conducting human sacrifices, and interceding with the gods to bring rains and strong harvests. Texotli are frequently protected by the Coztli, whether traveling between cities or safely ensconced within their great temples in Xotepeclan and Tecali. The Texotli have at times pursued aggressive “witch hunts” against the sorcerous Izatacli, but for the moment, both sides are observing an unofficial détente.
Below are stats for Texotli Rabble and Texotli NPCs. Individual Texotli Villains, like Tlilpotonqui, are unique and should be created as needed by the Game Master.
A typical temple priest.
Protection: 0 (no armor)
Weapons: Jade Parrot Mace 1d6-1
A member of the higher order of clergy, or perhaps a traveling priest who is not afraid to venture into the wilderness to reach isolated villages.
Protection: 1d3-1 (feathered cloak)
Weapons: Jade Parrot Mace 1d6
Hmm, the travelling, half vagrant priest sounds like a great pc idea to me…
Coolness. The concept definitely felt on the edge of being a PC to me as I wrote that. So a proper PC, who started out with that set of numbers as a template and then was fleshed out a bit more might prove very interesting indeed. Or, if not as an outright template, at least as a concept. Hmm. Things to ponder…
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