Echo Chamber News Flash: Pulp BRP On The Way

ASTOUNDING ADVENTURES Front CoverChaosium just won’t stop with the awesome. They’ve now officially announced Astounding Adventures!, a 30s/40s pulp supplement for BRP. Dayum!

My favorite game of all time was Justice, Inc. the standalone, pre-unified Hero System box set for the pulp genre. Easily my most successful and longest-running campaign (as a GM) was a Justice, Inc. game featuring a couple of recurring characters and a rotating cast of extras. It was the right level of pulpy goodness without being too derivative of the classics of the genre.

Unfortunately, Hero has long since become too complicated for my lifestyle and gaming tastes. But BRP, as I’ve mentioned more than once, hits the sweet spot between fast & dirty enough for me as a GM and crunchy and complex enough for the folks I game with most regularly. So maybe it’s time to dust off my notes.

I’m not seeing a projected release date other than “2012” so I’m not going to start getting too worked up just yet. But I’m pretty confident I’ll be dropping my cash on this once it’s out. And hey, if nothing else, that’s a pretty sweet cover they’ve put together for this thing.

Print Friendly, PDF & Email

9 thoughts on “Echo Chamber News Flash: Pulp BRP On The Way

  1. G-Man

    Way back in the day, I GM’ed a low-power superhero type campaign that was essentially modern pulp, using BRP rules. That was before the Big Gold Book suggested things like Total Hit Points, Dodging Missile Weapons, Fate Points, et. al. I think those rules options really capture the genre.

    Not Hit Points by Location, though. I can’t think of a bigger pulp-style buzzkill than that.

    1. the venomous pao Post author

      I imagine that must have been quite the awesome game, G-Man. There’s no doubt in my mind that BRP can do pulp-style games with ease and panache.

      HP by location is, to me, the death of fun for all genres. It’s why I’ve always preferred the Elric! approach (which, as we both know, is the default style in the BGB, thankfully!). I never minded hit locations in games like Hero where you weren’t actually tracking each hit individually, but the idea of assigning damage to, say, the left thigh, just drags me down.

      I can’t wait for Astounding Adventures to come out and cure me of my current malaise 🙂

  2. Gianni

    We’re really living interesting times for the hobby. I haven’t had so many games and supplements on my “must buy” list since the 90s.

    1. the venomous pao Post author

      I’m in 100% agreement, Gianni. And I’m especially happy that things are going so very gangbusters for BRP in particular. ‘Tis a good time to be a percentile geek!

  3. gnombient

    Interesting news, thanks for sharing — I haven’t played BRP since before the Gold Book came out, but it’s still a great system that I’m glad to have in my library. Cool to see that they’re putting out a pulp supplement, it’s about time! I remember trying to pre-order Pulp Cthulhu through my FLGS back in 03 or 04 (05?), it’s kind of sad that Chaosium is still making noise about that project (http://www.chaosium.com/article.php?story_id=78). At this point, I don’t understand why they don’t just add a Lovecraftian chapter to Astounding Adventures! and be done with it…

    1. the venomous pao Post author

      Glad to hear I’m helping spread the word!

      Yeah, it’s a bummer about Pulp Cthulhu and all of its trials and tribulations. I do like your idea of just adding a chapter to AA! and being done with it. Maybe they’ll go that route? Somehow I doubt it, but it would be nice.

    1. the venomous pao Post author

      It’s hard to believe just how amazing these good new days are. If you’d told me 10 years ago that 2012 was going to be an awesome year for RPGs I’m pretty sure I’d have laughed in your face. RPGs are officially invited to say to me “Who’s laughing now, eh, chuckles?” 🙂

      Oh, and welcome to Strange Stones, JRDS.

Comments are closed.