Wherein your humble scribe presents a quartet of NPCs for the delightful Tales of the Space Princess, which he ran across on his hard drive while pondering what to do for a replacement game when a session of his DCC campaign got canceled. Unfortunately, the replacement game got canceled, too. But hey, that means you get free NPCs for a game you really ought to take a look at (if you haven’t already). I mean, somebody ought to get something out of this.
Imprisoned on the lowest level of The Corperiate‘s prison complex on Shamash 5, this group of anti-heroes must make their way to the top level and freedom now that an explosion has rocked the complex and the power grid has failed. Will the young human Thoughtcriminal 2337673 be able to survive in the company of his fellow escapees? The gleaming golden gynoid Graciela Nine and the curious, raccoon-like Dr. Staash-Lovata should prove helpful, of course. But the sinister psychic from Pazuz, with his hypnotic eyes and strange ways with words, may be more of a threat than a boon companion.
Armed with only their luck & wits, and with a limited window before the complex’s oxygen supply runs out, the foursome have little time for internecine bickering. And what of the even less friendly prisoners and guards that reside on the levels between their own and the escape ships at the surface?
Thoughtcriminal 2337673 / Human Scoundrel (Punk)
STR 4 DEX 6 MEN 4 KNO 5
HD 2 Skill 4 Luck 4
HP 11 DEF 16 Fight 6 Shoot 8
Specials: Expertise (+2 Fast Talk), Disinterest (-2 Avoid Notice)
Skills: Avoid Notice (8), Defeat Security (9), Disguise (8), Fast Talk (10), Hide Contraband (9) and Pilot Ship (8)
GR4-CLA9 (Graciela Nine) / Gynoid Star Warrior (Veteran)
STR 7 DEX 6 MEN 2 KNO 4
HD 6 Skill 6 Luck 1
HP 38 DEF 15 Fight 13 Shoot 12
Specials: Immune to mental domination, fear and poison.
Skills: Climb (13), Leap & Swing (13), Pilot Ship (8) and Swim (13)
Dr. Errebine Frel Staash-Lovata, PhD / Procyonite Scientist (Doctor)
STR 2 DEX 4 MEN 3 KNO 6
HD 4 Skill 8 Luck 1
HP 18 DEF 15 Fight 6 Shoot 8
Specials: +1 Def, Claws (1d6)
Skills: Defeat Security (14), Identify & Use Device (14), Invent Device (14), Navigation (14), Repair Device (14) and Retrieve Data (14)
Greaghaghal Och / Pazuz Psychic (Master)
STR 3 DEX 3 MEN 5 KNO 3
HD 7 Skill 12 Luck 0
HP 28 DEF 13 Fight 10 Shoot 10
Specials: Racial: Mind Control; Class: ESP, Illusion, Mind Trust, Cloud Minds, Telepathy
Skills: Activate Psychic Power (17), Fast Talk (17), Leap & Swing (15), Swim (15)