Category Archives: Mystery Men

Mystery Men: Los Defensores De Monterrey

In case you missed the news, the beta of Mystery Men is now available. That means it’s time to whip up a few characters to see how the rules work. I opted to start these heroes with 40,000 XP for power building. That might be a bit high, but at least it’s not the planet buster/demigod level noted in the rules. And now, without further ado, let’s check out Mexico’s favorite crime-fighting trio, Los Defensores De Monterrey!

El Aguila Solar

One of the country’s earliest superheroes, El Aguila Solar represents the sun and its power and importance in Mexico. Crusading attorney general Hector Diaz y Montenegro is the third man to wear the mantle of El Aguila Solar, and was hand-chosen by the previous Aguila Solar. When not prosecuting criminal in accordance with the laws of Mexico, El Aguilar Solar serves the people by defending them from threats minor and cosmic.

Name: El Aguila Solar
Secret Identity: Hector Diaz y Montenegro
Background: Attorney General
Class: Adventurer
Level: 8
XP: 10,200

Strength: 15 (+4)
Intelligence: 2 (+0)
Will: 5 (+1)
Dexterity: 3 (+0)
Constitution: 8 (+2)
Charisma: 11 (+3)

Attack Bonus: +6
Feat Bonus: +3
Hit Points: 64
Defense Class: 10 (14 w/ Shield)
Speed: 2

Money: $170,000
Equipment: –

Powers: Energy Blade [P], Energy Bolt [P], Flight [P], Light II [P], Shield [P], Strike Blind [L], Sunbeam [S]

El Misterio Verde

Bumbling stage magician Miguel Oroto – who performs under the name El Miraculo! – is the last person anyone would suspect of being the greatest sorcerer in all of Latin America. Which explains why no one quite knows where El Misterio Verde disappears to when he is not needed by the people of Monterrey. Yet when danger rears its terrible head the green wizard appears from nowhere to defend his city.

Name: El Misterio Verde
Secret Identity: Miguel Oroto
Background: Stage Magician
Class: Sorcerer
Level: 6
XP: 6,700

Strength: 6 (+1)
Intelligence: 6 (+1)
Will: 9 (+2)
Dexterity: 8 (+2)
Constitution: 6 (+1)
Charisma: 8 (+2)

Attack Bonus: +3
Feat Bonus: +2
Hit Points: 30
Defense Class: 12
Speed: 2

Money: $700
Equipment: –

Magic Pool: 15,000 XP
Powers: Hypnotic Pattern [P], Illusion III [P], Invisibility I [P], True Seeing [S], Zone of Truth [L]

Profesora Mañana

Daniela Campos, professor of science at Universidad de Monterrey, uses her keen intellect and astounding technical skills to fight the criminal element throughout Nuevo Leon. No challenge is beyond her capabilities and no villain has yet been able to stand against her amazing devices.

Name: Profesora Mañana
Secret Identity: Daniela Campos
Background: Science Professor
Class: Scientist
Level: 7
XP: 8,700

Strength: 4 (+0)
Intelligence: 15 (+4)
Will: 6 (+1)
Dexterity: 5 (+1)
Constitution: 4 (+0)
Charisma: 5 (+1)

Attack Bonus: +3
Feat Bonus: +3
Hit Points: 33
Defense Class: 11 (15 w/ Armor)
Speed: 2

Money: $8,000
Equipment: –

Invention Pool: 18,000
Powers: Analyze [S], Armor* [P], Entangle* [P], Heal Wounds II* [L], Hypercognition [S]

* Powers marked with an asterisk are object-based and therefore cost 1/2 as much

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