NTRPGCon 2017 – The Parnassus Key

Information regarding my Barbarians of Lemuria game session The Parnassus Key (Friday 6/2, 6pm-11pm) at the 2017 North Texas RPG Con will be found here eventually. For now, here’s the summary of the game and a little bit about the setting:

The heist went bad. Very bad. And with a full moon shining brightly on the streets of Yllons, the best way to escape notice was to duck into the sewers. Unfortunately, the strange luminescent mist down here has disoriented you enough that you’re now lost beneath the city you call home. There’s bound to be a way out, though. But wait. What’s that sound coming from behind you? And in front of you? It’s a bad night for thieves in Yllons. Let’s hope it doesn’t get worse.

Plonesse is a hilly and densely-wooded region within Galiana, an analogue of medieval France. Vusseaux and Yllons are its two major cities. A road runs between them, traditionally watched over by the monks of the Abbey of St. Giles the Green. Numerous small villages dot the landscape. The River Voemonde – joined by the River L’Ud; just south of the Abbey – roughly parallels the road of St. Giles. And all around lies the Forest Malmogne, dark with sinister mystery.

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One thought on “NTRPGCon 2017 – The Parnassus Key

  1. G-Man

    Well, this looks awesome. I can’t tell you how much I loved that map in Castle Amber, the one that depicted Averoigne. I’ve got a copy of Issue #3 of World of Cthulhu, which has the BRP adaption of Dark Ages: Averoigne. Good stuff.

    Can’t wait to see those pregens!


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